The new expansion pack for The Sims called Generations brings many subtle innovations that do not "jump to page" at a glance as the other expansions. As the title suggests, the game focuses on generational entertainment; marry me each year has received some new things so far you could not do, or did, but not in this level of detail.
Let's start chronologically, from childhood to later years. As a child, marry me you will now be able to play with more toys than ever before including an interesting "special toy" that the child receives while the baby. If forced into playing the same, after a certain time toy will turn into an imaginary friend with whom the child can interact and play, and that will be visible only to him or her. With the new option imaginary friends will have the chance to equip your yard with many "props for the play" like a seesaw, various creepers and of course the inevitable house in the trees. Being a child has never been more fun.
After a child coming so misunderstood teenagers who also tend to be an inexhaustible source of entertainment and a good time, but it turns out anger and frustration. All that you will learn during the game support or punish, and sometimes you will remain so, "PAF" would not know what to do. We must admit that the game is still an emphasis marry me on the mischief that your residents will work until they are watching. There will be home-entertainment while you are in town, throwing eggs at the house of a hated neighbor, with paint bombs, etc. All incidents that will characterize this stage of life are such that they will not be able to directly control themselves but by the well-known marry me penalties, and they range from the basic prohibition dates to send troublemakers to school out of town. We will be here and life moments, such as learning to drive and graduation parties, which will serve as a slow introduction to adult life.
If you think you can ever behaved childishly, that's nothing, because children are the largest yet they grew up. This is best illustrated by their mid-life crisis, which occurs when a nebulous one request after another. Since mid-life crisis is characterized by a desire for a younger marry me appearance and behavior you can expect an intense desire for the gym and exercise, home renovation or general spending money on new cars or expensive cosmetic treatments. Similar to the prom, as well as adults will have the option to weddings and other glamorous entertainment that will help you maintain your social or love status. New professions in which you will be able to try the "aunt in kindergarten," provided that the nursery does your house where parents leave their children to be cared about them. Certainly it is an attempt to suggest a profession on a par interesting that the game can offer. Same old same old ...
Graphics and sound differences we observed in comparison with the previous expansion Sims so you can freely as a reference to check some of the previous reviews as far as technicality. We must certainly commend Generations as an expansion with perhaps least of all bugs expansion which is certainly a step forward for the series. marry me
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